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However, you receive information related to the canonical ending of the first game, information which sets you on a new path. As such, the base is under attack and you must protect it at all costs. You’ve occupied a facility which you came across within 2033, a facility which hasn’t been explored fully yet news of the riches and undiscovered treasures has begun circulating around the Metro. Generally though, Artyom is now a Ranger, a neutral peacekeeping faction which operates throughout the Metro system. I can’t really talk about the story within this game without giving away spoilers for Metro 2033, as Last Light directly follows the conclusion to that game only one year later, in 2034. Armed with some old weapons, limited bullets, a short supply of oxygen for his gas mask, and a lot of hope and faith, he sets out into the hostile world via the Metro… In an effort to gain help from the other Metro stations, the station commander sends out his adopted son, Artyom, to go find help and persuade the council within the ‘capital’ of the Metro to offer any support they can. Jump forward to 2033, Exhibition (which was once the Metro Station in Moscow called VDNKh) has come under attack by a group of strange creatures known as the Dark Ones. The world as we knew it had ceased to be, you couldn’t get around without protective gear, bullets had become the new form of currency, corruption and violence had become much more common, and certain factions still fought against each other despite the bigger issues all around them. Whereas a handful of humans were able to get down below, the local wildlife didn’t, causing various animals to mutate and become violent, horrific beasts which now roam the remains we once called home. In 2013, a nuclear war had wiped out billions of lives and left the world in an uninhabitable state, forcing any remaining survivors to move underground and seek shelter away from the radiation upon the surface.
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It creates a perfect balance between resolution, quality, and effects so that the game remains stable at all times and delivers an enjoyable and consistent experience.īut, just what are the Metro games all about and how is the new Redux collection different to the other versions out there? Let’s take a look…
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#Metro 2033 vs last light portable
Whether playing in portable or docked mode, the games are seriously pushing the small unit to its limits. Sure, compromises were made in the performance and graphical departments, but the end result is so much better than I could have ever imagined. However, in terms of Metro Redux, ports of the remastered versions of Metro 2033 and Metro: Last Light, 4A Games decided to develop the Switch versions in-house despite having no prior experience with the system. Due to its weaker hardware, compromises are usually required in order to allow the game to run at an acceptable level, often ported by third-party developers who have worked with the hybrid console previously.
#Metro 2033 vs last light Ps4
The Nintendo Switch has received a number of ports, some based upon the previous generation of consoles (the PS3, Wii U, and Xbox 360) and some modified and optimised versions of PS4 and Xbox One titles.
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